1 #ifndef _GUISLICE_DRV_M5STACK_H_ 2 #define _GUISLICE_DRV_M5STACK_H_ 70 #define DRV_HAS_DRAW_POINT 1 72 #define DRV_HAS_DRAW_POINTS 0 73 #define DRV_HAS_DRAW_LINE 1 74 #define DRV_HAS_DRAW_RECT_FRAME 1 75 #define DRV_HAS_DRAW_RECT_FILL 1 76 #define DRV_HAS_DRAW_RECT_ROUND_FRAME 1 77 #define DRV_HAS_DRAW_RECT_ROUND_FILL 1 78 #define DRV_HAS_DRAW_CIRCLE_FRAME 1 79 #define DRV_HAS_DRAW_CIRCLE_FILL 1 80 #define DRV_HAS_DRAW_TRI_FRAME 1 81 #define DRV_HAS_DRAW_TRI_FILL 1 82 #define DRV_HAS_DRAW_TEXT 1 83 #define DRV_HAS_DRAW_BMP_MEM 0 85 #define DRV_OVERRIDE_TXT_ALIGN 1 324 int16_t* pnTxtX,int16_t* pnTxtY,uint16_t* pnTxtSzW,uint16_t* pnTxtSzH);
515 int16_t nX1,int16_t nY1,int16_t nX2,int16_t nY2,
gslc_tsColor nCol);
533 int16_t nX1,int16_t nY1,int16_t nX2,int16_t nY2,
gslc_tsColor nCol);
596 #if defined(DRV_TOUCH_IN_DISP) 626 #endif // DRV_TOUCH_IN_DISP 655 #endif // __cplusplus 656 #endif // _GUISLICE_DRV_M5STACK_H_ const char GSLC_PMEM ERRSTR_PXD_NULL[]
Definition: GUIslice.c:92
bool gslc_DrvDrawImage(gslc_tsGui *pGui, int16_t nDstX, int16_t nDstY, gslc_tsImgRef sImgRef)
Copy all of source image to destination screen at specified coordinate.
Definition: GUIslice_drv_adagfx.cpp:2026
bool gslc_DrvDrawPoints(gslc_tsGui *pGui, gslc_tsPt *asPt, uint16_t nNumPt, gslc_tsColor nCol)
Draw a point.
Definition: GUIslice_drv_adagfx.cpp:1541
bool gslc_DrvInitTs(gslc_tsGui *pGui, const char *acDev)
Perform any touchscreen-specific initialization.
gslc_teFontRefType
Font Reference types.
Definition: GUIslice.h:383
const char GSLC_PMEM ERRSTR_NULL[]
Definition: GUIslice.c:91
void * gslc_DrvGetDriverTouch(gslc_tsGui *pGui)
Get the native touch driver instance.
Definition: GUIslice_drv_adagfx.cpp:2146
void gslc_DrvDestruct(gslc_tsGui *pGui)
Free up any members associated with the driver.
Definition: GUIslice_drv_adagfx.cpp:787
bool gslc_DrvDrawLine(gslc_tsGui *pGui, int16_t nX0, int16_t nY0, int16_t nX1, int16_t nY1, gslc_tsColor nCol)
Draw a line.
Definition: GUIslice_drv_adagfx.cpp:1658
bool gslc_DrvSetElemImageNorm(gslc_tsGui *pGui, gslc_tsElem *pElem, gslc_tsImgRef sImgRef)
Set an element's normal-state image.
Definition: GUIslice_drv_adagfx.cpp:862
const void * gslc_DrvFontAdd(gslc_teFontRefType eFontRefType, const void *pvFontRef, uint16_t nFontSz)
Load a font from a resource and return pointer to it.
Definition: GUIslice_drv_adagfx.cpp:910
bool gslc_DrvSetElemImageGlow(gslc_tsGui *pGui, gslc_tsElem *pElem, gslc_tsImgRef sImgRef)
Set an element's glow-state image.
Definition: GUIslice_drv_adagfx.cpp:872
bool gslc_DrvGetTxtSize(gslc_tsGui *pGui, gslc_tsFont *pFont, const char *pStr, gslc_teTxtFlags eTxtFlags, int16_t *pnTxtX, int16_t *pnTxtY, uint16_t *pnTxtSzW, uint16_t *pnTxtSzH)
Get the extent (width and height) of a text string.
Definition: GUIslice_drv_adagfx.cpp:982
const char * gslc_DrvGetNameTouch(gslc_tsGui *pGui)
Get the touch driver name.
Definition: GUIslice_drv_adagfx.cpp:798
uint16_t gslc_DrvAdaptColorToRaw(gslc_tsColor nCol)
Definition: GUIslice_drv_adagfx.cpp:3314
void * gslc_DrvGetDriverDisp(gslc_tsGui *pGui)
Get the native display driver instance.
Definition: GUIslice_drv_adagfx.cpp:781
Image reference structure.
Definition: GUIslice.h:569
bool gslc_DrvDrawTxt(gslc_tsGui *pGui, int16_t nTxtX, int16_t nTxtY, gslc_tsFont *pFont, const char *pStr, gslc_teTxtFlags eTxtFlags, gslc_tsColor colTxt, gslc_tsColor colBg)
Draw a text string at the given coordinate.
Definition: GUIslice_drv_adagfx.cpp:1198
gslc_teTxtFlags
Text reference flags: Describes the characteristics of a text string (ie.
Definition: GUIslice.h:463
void gslc_DrvDrawBkgnd(gslc_tsGui *pGui)
Copy the background image to destination screen.
Definition: GUIslice_drv_adagfx.cpp:2099
const char * gslc_DrvGetNameDisp(gslc_tsGui *pGui)
Get the display driver name.
Definition: GUIslice_drv_adagfx.cpp:792
bool gslc_DrvDrawFrameCircle(gslc_tsGui *pGui, int16_t nMidX, int16_t nMidY, uint16_t nRadius, gslc_tsColor nCol)
Draw a framed circle.
Definition: GUIslice_drv_adagfx.cpp:1672
bool gslc_DrvInitTouch(gslc_tsGui *pGui, const char *acDev)
Perform any touchscreen-specific initialization.
Definition: GUIslice_drv_adagfx.cpp:2135
bool gslc_DrvGetTouch(gslc_tsGui *pGui, int16_t *pnX, int16_t *pnY, uint16_t *pnPress, gslc_teInputRawEvent *peInputEvent, int16_t *pnInputVal)
Get the last touch event from the internal touch handler.
Definition: GUIslice_drv_adagfx.cpp:2159
bool gslc_DrvSetClipRect(gslc_tsGui *pGui, gslc_tsRect *pRect)
Set the clipping rectangle for future drawing updates.
Definition: GUIslice_drv_adagfx.cpp:887
void * gslc_DrvLoadImage(gslc_tsGui *pGui, gslc_tsImgRef sImgRef)
Load a bitmap (*.bmp) and create a new image resource.
Definition: GUIslice_drv_adagfx.cpp:809
bool gslc_DrvSetBkgndColor(gslc_tsGui *pGui, gslc_tsColor nCol)
Configure the background to use a solid color.
Definition: GUIslice_drv_adagfx.cpp:852
bool gslc_DrvDrawTxtAlign(gslc_tsGui *pGui, int16_t nX0, int16_t nY0, int16_t nX1, int16_t nY1, int8_t eTxtAlign, gslc_tsFont *pFont, const char *pStr, gslc_teTxtFlags eTxtFlags, gslc_tsColor colTxt, gslc_tsColor colBg)
Draw a text string in a bounding box using the specified alignment.
bool gslc_DrvDrawFillCircle(gslc_tsGui *pGui, int16_t nMidX, int16_t nMidY, uint16_t nRadius, gslc_tsColor nCol)
Draw a filled circle.
Definition: GUIslice_drv_adagfx.cpp:1691
Rectangular region. Defines X,Y corner coordinates plus dimensions.
Definition: GUIslice.h:519
Definition: GUIslice_drv_adagfx.h:199
gslc_teInputRawEvent
Raw input event types: touch, key, GPIOs.
Definition: GUIslice.h:260
bool gslc_DrvDrawFillRoundRect(gslc_tsGui *pGui, gslc_tsRect rRect, int16_t nRadius, gslc_tsColor nCol)
Draw a filled rounded rectangle.
Definition: GUIslice_drv_adagfx.cpp:1574
bool gslc_DrvRotate(gslc_tsGui *pGui, uint8_t nRotation)
Change rotation, automatically adapt touchscreen axes swap/flip.
Definition: GUIslice_drv_adagfx.cpp:3059
void gslc_DrvDrawBmp24FromMem(gslc_tsGui *pGui, int16_t nDstX, int16_t nDstY, const unsigned char *pBitmap, bool bProgMem)
Draw a color 24-bit depth bitmap from a memory array.
Definition: GUIslice_drv_adagfx.cpp:1817
bool gslc_DrvDrawFillTriangle(gslc_tsGui *pGui, int16_t nX0, int16_t nY0, int16_t nX1, int16_t nY1, int16_t nX2, int16_t nY2, gslc_tsColor nCol)
Draw a filled triangle.
Definition: GUIslice_drv_adagfx.cpp:1733
bool gslc_DrvDrawFrameRect(gslc_tsGui *pGui, gslc_tsRect rRect, gslc_tsColor nCol)
Draw a framed rectangle.
Definition: GUIslice_drv_adagfx.cpp:1591
bool gslc_DrvDrawFrameRoundRect(gslc_tsGui *pGui, gslc_tsRect rRect, int16_t nRadius, gslc_tsColor nCol)
Draw a framed rounded rectangle.
Definition: GUIslice_drv_adagfx.cpp:1639
bool gslc_DrvDrawPoint(gslc_tsGui *pGui, int16_t nX, int16_t nY, gslc_tsColor nCol)
Draw a point.
Definition: GUIslice_drv_adagfx.cpp:1527
void gslc_DrvImageDestruct(void *pvImg)
Release an image surface.
Definition: GUIslice_drv_adagfx.cpp:882
void gslc_DrvPageFlipNow(gslc_tsGui *pGui)
Force a page flip to occur.
Definition: GUIslice_drv_adagfx.cpp:1483
#define GSLC_PMEM
Definition: GUIslice.h:61
bool gslc_DrvDrawFrameTriangle(gslc_tsGui *pGui, int16_t nX0, int16_t nY0, int16_t nX1, int16_t nY1, int16_t nX2, int16_t nY2, gslc_tsColor nCol)
Draw a framed triangle.
Definition: GUIslice_drv_adagfx.cpp:1711
Define point coordinates.
Definition: GUIslice.h:528
GUI structure.
Definition: GUIslice.h:716
Element Struct.
Definition: GUIslice.h:593
Color structure. Defines RGB triplet.
Definition: GUIslice.h:534
Font reference structure.
Definition: GUIslice.h:559
bool gslc_DrvDrawFillRect(gslc_tsGui *pGui, gslc_tsRect rRect, gslc_tsColor nCol)
Draw a filled rectangle.
Definition: GUIslice_drv_adagfx.cpp:1550
void gslc_DrvDrawMonoFromMem(gslc_tsGui *pGui, int16_t nDstX, int16_t nDstY, const unsigned char *pBitmap, bool bProgMem)
Draw a monochrome bitmap from a memory array.
Definition: GUIslice_drv_adagfx.cpp:1779
void gslc_DrvFontsDestruct(gslc_tsGui *pGui)
Release all fonts defined in the GUI.
Definition: GUIslice_drv_adagfx.cpp:922
bool gslc_DrvSetBkgndImage(gslc_tsGui *pGui, gslc_tsImgRef sImgRef)
Configure the background to use a bitmap image.
Definition: GUIslice_drv_adagfx.cpp:833
bool gslc_DrvInit(gslc_tsGui *pGui)
Initialize the SDL library.
Definition: GUIslice_drv_adagfx.cpp:571