GUIslice  0.16.0
Embedded GUI in C
GUIslice_drv_tft_espi.h
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1 #ifndef _GUISLICE_DRV_TFT_ESPI_H_
2 #define _GUISLICE_DRV_TFT_ESPI_H_
3 
4 // =======================================================================
5 // GUIslice library (driver layer for bodmer/TFT_eSPI)
6 // - Calvin Hass
7 // - https://www.impulseadventure.com/elec/guislice-gui.html
8 // - https://github.com/ImpulseAdventure/GUIslice
9 // =======================================================================
10 //
11 // The MIT License
12 //
13 // Copyright 2016-2020 Calvin Hass
14 //
15 // Permission is hereby granted, free of charge, to any person obtaining a copy
16 // of this software and associated documentation files (the "Software"), to deal
17 // in the Software without restriction, including without limitation the rights
18 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
19 // copies of the Software, and to permit persons to whom the Software is
20 // furnished to do so, subject to the following conditions:
21 //
22 // The above copyright notice and this permission notice shall be included in
23 // all copies or substantial portions of the Software.
24 //
25 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
26 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
27 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
28 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
29 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
30 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
31 // THE SOFTWARE.
32 //
33 // =======================================================================
36 
37 
38 // =======================================================================
39 // Driver Layer for bodmer/TFT_eSPI
40 // - https://github.com/Bodmer/TFT_eSPI
41 // =======================================================================
42 
43 #ifdef __cplusplus
44 extern "C" {
45 #endif // __cplusplus
46 
47 #include "GUIslice.h"
48 
49 #include <stdio.h>
50 
51 
52 // Determine characteristics for configured touch driver
53 // - DRV_TOUCH_TYPE_EXTERNAL: TDrv* external touch APIs are enabled
54 // - DRV_TOUCH_TYPE_RES: Resistive overlay
55 // - DRV_TOUCH_TYPE_CAP: Capacitive overlay
56 // - DRV_TOUCH_TYPE_ANALOG: Analog input
57 #if defined(DRV_TOUCH_ADA_STMPE610)
58  #define DRV_TOUCH_TYPE_EXTERNAL
59  #define DRV_TOUCH_TYPE_RES // Resistive
60 #elif defined(DRV_TOUCH_ADA_FT6206)
61  #define DRV_TOUCH_TYPE_EXTERNAL
62  #define DRV_TOUCH_TYPE_CAP // Capacitive
63 #elif defined(DRV_TOUCH_ADA_SIMPLE)
64  #define DRV_TOUCH_TYPE_EXTERNAL
65  #define DRV_TOUCH_TYPE_RES // Resistive
66  #define DRV_TOUCH_TYPE_ANALOG // Analog
67 #elif defined(DRV_TOUCH_XPT2046_STM)
68  #define DRV_TOUCH_TYPE_EXTERNAL
69  #define DRV_TOUCH_TYPE_RES // Resistive
70 #elif defined(DRV_TOUCH_XPT2046_PS)
71  #define DRV_TOUCH_TYPE_EXTERNAL
72  #define DRV_TOUCH_TYPE_RES // Resistive
73 #elif defined(DRV_TOUCH_TFT_ESPI)
74  #define DRV_TOUCH_TYPE_RES // Resistive
75 #elif defined(DRV_TOUCH_INPUT)
76  #define DRV_TOUCH_TYPE_EXTERNAL
77 #elif defined(DRV_TOUCH_HANDLER)
78  #define DRV_TOUCH_TYPE_EXTERNAL
79 #elif defined(DRV_TOUCH_NONE)
80 #endif // DRV_TOUCH_*
81 
82 // Determine if calibration required
83 // - Enable for resistive displays
84 // - User config can also enable for capacitive displays by adding:
85 // #define DRV_TOUCH_CALIB
86 #if defined(DRV_TOUCH_TYPE_RES)
87  #define DRV_TOUCH_CALIB
88 #endif
89 
90 #if defined(DRV_TOUCH_CALIB)
91  // Ensure calibration settings are present in the config file
92  #if !defined(ADATOUCH_X_MIN)
93  // We didn't locate the calibration settings, so provide some
94  // temporary defaults. This typically only occurs if user has
95  // decided to force calibration on a capacitive display by
96  // adding DRV_TOUCH_CALIB, but hasn't yet added the calibration
97  // settings (ADATOUCH_X/Y_MIN/MAX) from the calibration sketch yet.
98  #warning Calibration settings (ADATOUCH_X/Y_MIN/MAX) need to be added to config. Using defaults.
99  #define ADATOUCH_X_MIN 0
100  #define ADATOUCH_X_MAX 4000
101  #define ADATOUCH_Y_MIN 0
102  #define ADATOUCH_Y_MAX 4000
103  #define ADATOUCH_REMAP_YX 0
104  #endif // ADATOUCH_X_MIN
105 #endif // DRV_TOUCH_CALIB
106 
107 // Additional defines
108 // - Provide default if not in config file
109 #if !defined(GSLC_SPIFFS_EN)
110  #define GSLC_SPIFFS_EN 0
111 #endif // GSLC_SPIFFS_EN
112 
113 
114 // =======================================================================
115 // API support definitions
116 // - These defines indicate whether the driver includes optimized
117 // support for various APIs. If a define is set to 0, then the
118 // GUIslice core emulation will be used instead.
119 // - At the very minimum, the point draw routine must be available:
120 // gslc_DrvDrawPoint()
121 // =======================================================================
122 
123 #define DRV_HAS_DRAW_POINT 1
124 
125 #define DRV_HAS_DRAW_POINTS 0
126 #define DRV_HAS_DRAW_LINE 1
127 #define DRV_HAS_DRAW_RECT_FRAME 1
128 #define DRV_HAS_DRAW_RECT_FILL 1
129 #define DRV_HAS_DRAW_RECT_ROUND_FRAME 1
130 #define DRV_HAS_DRAW_RECT_ROUND_FILL 1
131 #define DRV_HAS_DRAW_CIRCLE_FRAME 1
132 #define DRV_HAS_DRAW_CIRCLE_FILL 1
133 #define DRV_HAS_DRAW_TRI_FRAME 1
134 #define DRV_HAS_DRAW_TRI_FILL 1
135 #define DRV_HAS_DRAW_TEXT 1
136 #define DRV_HAS_DRAW_BMP_MEM 0
137 
138 #define DRV_OVERRIDE_TXT_ALIGN 1
139 
140 // =======================================================================
141 // Driver-specific members
142 // =======================================================================
143 typedef struct {
144  gslc_tsColor nColBkgnd;
145 
146  gslc_tsRect rClipRect;
147 
148 } gslc_tsDriver;
149 
150 
151 
152 // =======================================================================
153 // Public APIs to GUIslice core library
154 // - These functions define the renderer / driver-dependent
155 // implementations for the core drawing operations within
156 // GUIslice.
157 // =======================================================================
158 
159 
160 // -----------------------------------------------------------------------
161 // Configuration Functions
162 // -----------------------------------------------------------------------
163 
180 bool gslc_DrvInit(gslc_tsGui* pGui);
181 
182 
192 bool gslc_DrvInitTs(gslc_tsGui* pGui,const char* acDev);
193 
194 
203 void gslc_DrvDestruct(gslc_tsGui* pGui);
204 
205 
213 const char* gslc_DrvGetNameDisp(gslc_tsGui* pGui);
214 
215 
223 const char* gslc_DrvGetNameTouch(gslc_tsGui* pGui);
224 
237 void* gslc_DrvGetDriverDisp(gslc_tsGui* pGui);
238 
252 
253 // -----------------------------------------------------------------------
254 // Image/surface handling Functions
255 // -----------------------------------------------------------------------
256 
257 
268 void* gslc_DrvLoadImage(gslc_tsGui* pGui,gslc_tsImgRef sImgRef);
269 
270 
281 
292 
303 
314 
315 
323 void gslc_DrvImageDestruct(void* pvImg);
324 
325 
334 bool gslc_DrvSetClipRect(gslc_tsGui* pGui,gslc_tsRect* pRect);
335 
336 
337 // -----------------------------------------------------------------------
338 // Font handling Functions
339 // -----------------------------------------------------------------------
340 
352 const void* gslc_DrvFontAdd(gslc_teFontRefType eFontRefType,const void* pvFontRef,uint16_t nFontSz);
353 
362 
363 
378 bool gslc_DrvGetTxtSize(gslc_tsGui* pGui,gslc_tsFont* pFont,const char* pStr,gslc_teTxtFlags eTxtFlags,
379  int16_t* pnTxtX,int16_t* pnTxtY,uint16_t* pnTxtSzW,uint16_t* pnTxtSzH);
380 
381 
396 bool gslc_DrvDrawTxt(gslc_tsGui* pGui,int16_t nTxtX,int16_t nTxtY,gslc_tsFont* pFont,const char* pStr,gslc_teTxtFlags eTxtFlags,gslc_tsColor colTxt,gslc_tsColor colBg);
397 
412 //⁠
415 bool gslc_DrvDrawTxtAlign(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,int16_t nX1,int16_t nY1,int8_t eTxtAlign,
416  gslc_tsFont* pFont,const char* pStr,gslc_teTxtFlags eTxtFlags,gslc_tsColor colTxt,gslc_tsColor colBg);
417 
418 // -----------------------------------------------------------------------
419 // Screen Management Functions
420 // -----------------------------------------------------------------------
421 
430 void gslc_DrvPageFlipNow(gslc_tsGui* pGui);
431 
432 
433 // -----------------------------------------------------------------------
434 // Graphics Primitives Functions
435 // -----------------------------------------------------------------------
436 
447 bool gslc_DrvDrawPoint(gslc_tsGui* pGui,int16_t nX,int16_t nY,gslc_tsColor nCol);
448 
459 bool gslc_DrvDrawPoints(gslc_tsGui* pGui,gslc_tsPt* asPt,uint16_t nNumPt,gslc_tsColor nCol);
460 
471 
472 
483 
484 
495 bool gslc_DrvDrawFrameRoundRect(gslc_tsGui* pGui,gslc_tsRect rRect,int16_t nRadius,gslc_tsColor nCol);
496 
497 
508 bool gslc_DrvDrawFillRoundRect(gslc_tsGui* pGui,gslc_tsRect rRect,int16_t nRadius,gslc_tsColor nCol);
509 
510 
511 
524 bool gslc_DrvDrawLine(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,int16_t nX1,int16_t nY1,gslc_tsColor nCol);
525 
526 
538 bool gslc_DrvDrawFrameCircle(gslc_tsGui* pGui,int16_t nMidX,int16_t nMidY,uint16_t nRadius,gslc_tsColor nCol);
539 
540 
552 bool gslc_DrvDrawFillCircle(gslc_tsGui* pGui,int16_t nMidX,int16_t nMidY,uint16_t nRadius,gslc_tsColor nCol);
553 
554 
569 bool gslc_DrvDrawFrameTriangle(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,
570  int16_t nX1,int16_t nY1,int16_t nX2,int16_t nY2,gslc_tsColor nCol);
571 
572 
587 bool gslc_DrvDrawFillTriangle(gslc_tsGui* pGui,int16_t nX0,int16_t nY0,
588  int16_t nX1,int16_t nY1,int16_t nX2,int16_t nY2,gslc_tsColor nCol);
589 
590 
601 bool gslc_DrvDrawImage(gslc_tsGui* pGui,int16_t nDstX,int16_t nDstY,gslc_tsImgRef sImgRef);
602 
603 
617 void gslc_DrvDrawMonoFromMem(gslc_tsGui* pGui,int16_t nDstX, int16_t nDstY, const unsigned char *pBitmap,bool bProgMem);
618 
619 
636 void gslc_DrvDrawBmp24FromMem(gslc_tsGui* pGui,int16_t nDstX, int16_t nDstY,const unsigned char* pBitmap,bool bProgMem);
637 
638 #if (GSLC_SPIFFS_EN)
639 bool gslc_DrvDrawBmpFromFile(gslc_tsGui* pGui,int16_t nDstX,int16_t nDstY,gslc_tsImgRef sImgRef);
650 
651 
662 bool gslc_DrvDrawJpegFromFile(gslc_tsGui* pGui,int16_t nDstX,int16_t nDstY,gslc_tsImgRef sImgRef);
663 
664 #endif // end GSLC_SPIFFS_EN
665 
673 void gslc_DrvDrawBkgnd(gslc_tsGui* pGui);
674 
675 
676 // -----------------------------------------------------------------------
677 // Touch Functions (if using display driver library)
678 // -----------------------------------------------------------------------
679 
680 #if defined(DRV_TOUCH_IN_DISP)
681 // Use TFT_eSPI's integrated XPT2046 touch driver
682 
692 bool gslc_DrvInitTouch(gslc_tsGui* pGui,const char* acDev);
693 
694 
707 bool gslc_DrvGetTouch(gslc_tsGui* pGui,int16_t* pnX,int16_t* pnY,uint16_t* pnPress,gslc_teInputRawEvent* peInputEvent,int16_t* pnInputVal);
708 
709 #endif // DRV_TOUCH_IN_DISP
710 
711 
712 // -----------------------------------------------------------------------
713 // Touch Functions (if using external touch driver library)
714 // -----------------------------------------------------------------------
715 
716 // Check for deprecated config option
717 // - This check will be removed in future releases
718 #if defined(DRV_TOUCH_XPT2046)
719  #error "NOTE: DRV_TOUCH_XPT2046 has been renamed to DRV_TOUCH_XPT2046_STM. Please update your config."
720 #endif
721 
722 #if defined(DRV_TOUCH_TYPE_EXTERNAL)
723 
733 bool gslc_TDrvInitTouch(gslc_tsGui* pGui,const char* acDev);
734 
735 
748 bool gslc_TDrvGetTouch(gslc_tsGui* pGui, int16_t* pnX, int16_t* pnY, uint16_t* pnPress, gslc_teInputRawEvent* peInputEvent, int16_t* pnInputVal);
749 
750 #endif // DRV_TOUCH_*
751 
752 
753 // -----------------------------------------------------------------------
754 // Dynamic Screen rotation and Touch axes swap/flip functions
755 // -----------------------------------------------------------------------
756 
765 bool gslc_DrvRotate(gslc_tsGui* pGui, uint8_t nRotation);
766 
767 
768 // =======================================================================
769 // Private Functions
770 // - These functions are not included in the scope of APIs used by
771 // the core GUIslice library. Instead, these functions are used
772 // to support the operations within this driver layer.
773 // =======================================================================
774 
776 
777 #ifdef __cplusplus
778 }
779 #endif // __cplusplus
780 #endif // _GUISLICE_DRV_TFT_ESPI_H_
bool gslc_DrvDrawFillRoundRect(gslc_tsGui *pGui, gslc_tsRect rRect, int16_t nRadius, gslc_tsColor nCol)
Draw a filled rounded rectangle.
Definition: GUIslice_drv_adagfx.cpp:1574
void gslc_DrvDestruct(gslc_tsGui *pGui)
Free up any members associated with the driver.
Definition: GUIslice_drv_adagfx.cpp:787
bool gslc_DrvDrawFrameCircle(gslc_tsGui *pGui, int16_t nMidX, int16_t nMidY, uint16_t nRadius, gslc_tsColor nCol)
Draw a framed circle.
Definition: GUIslice_drv_adagfx.cpp:1672
void gslc_DrvDrawBmp24FromMem(gslc_tsGui *pGui, int16_t nDstX, int16_t nDstY, const unsigned char *pBitmap, bool bProgMem)
Draw a color 24-bit depth bitmap from a memory array.
Definition: GUIslice_drv_adagfx.cpp:1817
bool gslc_DrvDrawImage(gslc_tsGui *pGui, int16_t nDstX, int16_t nDstY, gslc_tsImgRef sImgRef)
Copy all of source image to destination screen at specified coordinate.
Definition: GUIslice_drv_adagfx.cpp:2026
gslc_teFontRefType
Font Reference types.
Definition: GUIslice.h:383
bool gslc_TDrvGetTouch(gslc_tsGui *pGui, int16_t *pnX, int16_t *pnY, uint16_t *pnPress, gslc_teInputRawEvent *peInputEvent, int16_t *pnInputVal)
Get the last touch event from the SDL_Event handler.
Definition: GUIslice_drv_adagfx.cpp:2399
bool gslc_DrvDrawLine(gslc_tsGui *pGui, int16_t nX0, int16_t nY0, int16_t nX1, int16_t nY1, gslc_tsColor nCol)
Draw a line.
Definition: GUIslice_drv_adagfx.cpp:1658
bool gslc_DrvDrawPoint(gslc_tsGui *pGui, int16_t nX, int16_t nY, gslc_tsColor nCol)
Draw a point.
Definition: GUIslice_drv_adagfx.cpp:1527
void gslc_DrvDrawBkgnd(gslc_tsGui *pGui)
Copy the background image to destination screen.
Definition: GUIslice_drv_adagfx.cpp:2099
bool gslc_DrvDrawFrameRect(gslc_tsGui *pGui, gslc_tsRect rRect, gslc_tsColor nCol)
Draw a framed rectangle.
Definition: GUIslice_drv_adagfx.cpp:1591
bool gslc_DrvSetClipRect(gslc_tsGui *pGui, gslc_tsRect *pRect)
Set the clipping rectangle for future drawing updates.
Definition: GUIslice_drv_adagfx.cpp:887
uint16_t gslc_DrvAdaptColorToRaw(gslc_tsColor nCol)
Definition: GUIslice_drv_adagfx.cpp:3314
Image reference structure.
Definition: GUIslice.h:569
bool gslc_DrvInit(gslc_tsGui *pGui)
Initialize the SDL library.
Definition: GUIslice_drv_adagfx.cpp:571
gslc_teTxtFlags
Text reference flags: Describes the characteristics of a text string (ie.
Definition: GUIslice.h:463
void gslc_DrvPageFlipNow(gslc_tsGui *pGui)
Force a page flip to occur.
Definition: GUIslice_drv_adagfx.cpp:1483
bool gslc_DrvDrawPoints(gslc_tsGui *pGui, gslc_tsPt *asPt, uint16_t nNumPt, gslc_tsColor nCol)
Draw a point.
Definition: GUIslice_drv_adagfx.cpp:1541
bool gslc_DrvDrawTxt(gslc_tsGui *pGui, int16_t nTxtX, int16_t nTxtY, gslc_tsFont *pFont, const char *pStr, gslc_teTxtFlags eTxtFlags, gslc_tsColor colTxt, gslc_tsColor colBg)
Draw a text string at the given coordinate.
Definition: GUIslice_drv_adagfx.cpp:1198
bool gslc_DrvSetBkgndColor(gslc_tsGui *pGui, gslc_tsColor nCol)
Configure the background to use a solid color.
Definition: GUIslice_drv_adagfx.cpp:852
bool gslc_DrvDrawFillTriangle(gslc_tsGui *pGui, int16_t nX0, int16_t nY0, int16_t nX1, int16_t nY1, int16_t nX2, int16_t nY2, gslc_tsColor nCol)
Draw a filled triangle.
Definition: GUIslice_drv_adagfx.cpp:1733
bool gslc_DrvDrawTxtAlign(gslc_tsGui *pGui, int16_t nX0, int16_t nY0, int16_t nX1, int16_t nY1, int8_t eTxtAlign, gslc_tsFont *pFont, const char *pStr, gslc_teTxtFlags eTxtFlags, gslc_tsColor colTxt, gslc_tsColor colBg)
Draw a text string in a bounding box using the specified alignment.
void gslc_DrvDrawMonoFromMem(gslc_tsGui *pGui, int16_t nDstX, int16_t nDstY, const unsigned char *pBitmap, bool bProgMem)
Draw a monochrome bitmap from a memory array.
Definition: GUIslice_drv_adagfx.cpp:1779
bool gslc_DrvDrawFrameTriangle(gslc_tsGui *pGui, int16_t nX0, int16_t nY0, int16_t nX1, int16_t nY1, int16_t nX2, int16_t nY2, gslc_tsColor nCol)
Draw a framed triangle.
Definition: GUIslice_drv_adagfx.cpp:1711
bool gslc_DrvInitTouch(gslc_tsGui *pGui, const char *acDev)
Perform any touchscreen-specific initialization.
Definition: GUIslice_drv_adagfx.cpp:2135
bool gslc_DrvGetTouch(gslc_tsGui *pGui, int16_t *pnX, int16_t *pnY, uint16_t *pnPress, gslc_teInputRawEvent *peInputEvent, int16_t *pnInputVal)
Get the last touch event from the internal touch handler.
Definition: GUIslice_drv_adagfx.cpp:2159
bool gslc_DrvSetElemImageNorm(gslc_tsGui *pGui, gslc_tsElem *pElem, gslc_tsImgRef sImgRef)
Set an element&#39;s normal-state image.
Definition: GUIslice_drv_adagfx.cpp:862
bool gslc_DrvInitTs(gslc_tsGui *pGui, const char *acDev)
Perform any touchscreen-specific initialization.
Rectangular region. Defines X,Y corner coordinates plus dimensions.
Definition: GUIslice.h:519
Definition: GUIslice_drv_adagfx.h:199
gslc_teInputRawEvent
Raw input event types: touch, key, GPIOs.
Definition: GUIslice.h:260
bool gslc_DrvDrawFrameRoundRect(gslc_tsGui *pGui, gslc_tsRect rRect, int16_t nRadius, gslc_tsColor nCol)
Draw a framed rounded rectangle.
Definition: GUIslice_drv_adagfx.cpp:1639
bool gslc_TDrvInitTouch(gslc_tsGui *pGui, const char *acDev)
Perform any touchscreen-specific initialization.
Definition: GUIslice_drv_adagfx.cpp:2295
bool gslc_DrvDrawFillRect(gslc_tsGui *pGui, gslc_tsRect rRect, gslc_tsColor nCol)
Draw a filled rectangle.
Definition: GUIslice_drv_adagfx.cpp:1550
bool gslc_DrvSetElemImageGlow(gslc_tsGui *pGui, gslc_tsElem *pElem, gslc_tsImgRef sImgRef)
Set an element&#39;s glow-state image.
Definition: GUIslice_drv_adagfx.cpp:872
bool gslc_DrvGetTxtSize(gslc_tsGui *pGui, gslc_tsFont *pFont, const char *pStr, gslc_teTxtFlags eTxtFlags, int16_t *pnTxtX, int16_t *pnTxtY, uint16_t *pnTxtSzW, uint16_t *pnTxtSzH)
Get the extent (width and height) of a text string.
Definition: GUIslice_drv_adagfx.cpp:982
void * gslc_DrvGetDriverTouch(gslc_tsGui *pGui)
Get the native touch driver instance.
Definition: GUIslice_drv_adagfx.cpp:2146
bool gslc_DrvSetBkgndImage(gslc_tsGui *pGui, gslc_tsImgRef sImgRef)
Configure the background to use a bitmap image.
Definition: GUIslice_drv_adagfx.cpp:833
void * gslc_DrvGetDriverDisp(gslc_tsGui *pGui)
Get the native display driver instance.
Definition: GUIslice_drv_adagfx.cpp:781
const void * gslc_DrvFontAdd(gslc_teFontRefType eFontRefType, const void *pvFontRef, uint16_t nFontSz)
Load a font from a resource and return pointer to it.
Definition: GUIslice_drv_adagfx.cpp:910
const char * gslc_DrvGetNameTouch(gslc_tsGui *pGui)
Get the touch driver name.
Definition: GUIslice_drv_adagfx.cpp:798
Define point coordinates.
Definition: GUIslice.h:528
GUI structure.
Definition: GUIslice.h:716
bool gslc_DrvDrawFillCircle(gslc_tsGui *pGui, int16_t nMidX, int16_t nMidY, uint16_t nRadius, gslc_tsColor nCol)
Draw a filled circle.
Definition: GUIslice_drv_adagfx.cpp:1691
Element Struct.
Definition: GUIslice.h:593
Color structure. Defines RGB triplet.
Definition: GUIslice.h:534
void gslc_DrvImageDestruct(void *pvImg)
Release an image surface.
Definition: GUIslice_drv_adagfx.cpp:882
Font reference structure.
Definition: GUIslice.h:559
void gslc_DrvFontsDestruct(gslc_tsGui *pGui)
Release all fonts defined in the GUI.
Definition: GUIslice_drv_adagfx.cpp:922
const char * gslc_DrvGetNameDisp(gslc_tsGui *pGui)
Get the display driver name.
Definition: GUIslice_drv_adagfx.cpp:792
bool gslc_DrvRotate(gslc_tsGui *pGui, uint8_t nRotation)
Change rotation, automatically adapt touchscreen axes swap/flip.
Definition: GUIslice_drv_adagfx.cpp:3059
void * gslc_DrvLoadImage(gslc_tsGui *pGui, gslc_tsImgRef sImgRef)
Load a bitmap (*.bmp) and create a new image resource.
Definition: GUIslice_drv_adagfx.cpp:809